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0p starcraft ii images
0p starcraft ii images







0p starcraft ii images 0p starcraft ii images

#0p starcraft ii images series

Stormgate began life as a series of coffee shop chats between the two Tims a few years ago eventually their pent-up ideas for a new RTS could no longer be contained. We think we can really lean into that depth of experience we know and love, but improve around it Tim CampbellĬampbell is Frost Giant's other Tim: he founded the studio along with Morten and was the campaign lead on Warcraft 3, before more recently directing Wasteland 3 at inXile. In our team modes we're making bigger changes in order to facilitate collaboration between players, to facilitate interesting back-and-forths between teams, so you don't have traditional problems where one player gets KO'd early in the match and then everybody else plays out this foregone conclusion." Unless one team deathballs together and just rolls across the map, the player on the left is playing against the left opponent and so on. "I think that's been a flaw of team-based modes in traditional RTSes: you feel like you're playing siloed matches in the same game session. "To give a good team experience, we have to do something different in those modes than just simply have three different 1v1 matches going on in the same map," says Tim Campbell.









0p starcraft ii images